November 5, 2019
Music and sound design - article cover

Music and Sound Design in Video Games: A 2-Part Series

With the advent of home consoles in the late 70s, there was a shift in the approach to audio production for games. The increase in storage space and processor capacity allowed developers to incorporate more elaborate musical pieces into their craft. In return, music has become a staple of any immersive gaming experience.
September 20, 2019
lqa-blog-visual-header

Localization QA: Why It Matters for Your Game

Video games are a highly complex storytelling medium. Due to their interactive nature, they need extra care when it comes to creating the best user experience for your players. It’s tricky work—but why?
June 13, 2019

Top Five Games Made in Montréal

Montréal is one of the most prolific cities in the world when it comes to producing video games. that’s why we decided to come up with our list of the 5 best games to come out of The City of Saints!
April 26, 2019
Mocap featured pic

Motion Capture in Games – Hitchhiker Recording Session (Video)

As motion capture technology becomes ever more prevalent in the production of a wide range of entertainment media, it is of no surprise that motion capture in video games is fast becoming an industry standard – and we saw some of the most cutting-edge usage of it this month here at the Altagram studio in Berlin.
February 7, 2019

Top Five Games Made in Berlin

While Germany may be more known for its industrial exports, in recent years the creative industries have been flourishing, and none more so than its video game industry. So, we’ve drawn up a list of 5 of the games made here in Berlin that we like the most!
January 29, 2019

Altagram Welcomes Michael Schmidt in New Position as Company’s COO

Altagram is proud to announce the promotion of Michael K. Schmidt as the new Chief Operating Officer.
January 2, 2019

Culturalization of Video Game Soundtracks: An Interview with Pierre Langer, Managing Director & Founder of Dynamedion

We interviewed the video game composer and expert Pierre Langer, founder and managing director of Dynamedion based in Mainz, Germany. Pierre will tell us more about his internationally renowned company, the video game music business, and the culturalization process of video game soundtracks.
December 19, 2018

Top Ten Things to do in Montreal for Gamers

If you’re on the lookout for what’s up and coming in the world of gaming, it won’t take you too long to find out that Montreal is one of the biggest gaming cities in the world. In fact, there have been over 200 video game companies operating in the city since 2016. A city with so many gaming professionals means a city full of fun stuff for gamers to do.
November 29, 2018

Altagram Receives “Best Employers in Localization” Award

We are happy to announce that we have won an award in the Best Employers in Localization Awards 2018 (BELA) in the category “Best for Employee Well-being”.
November 21, 2018

Games Localization for Arabic Cultures: An interview with Malek Teffaha, Head of Localization and Communication at Ubisoft Middle East – Part II

Last week we started our two-part interview with Malek Teffaha, Head of Localization and Communication at Ubisoft Middle East. He gave us insights into his work at Ubisoft as well as the regulation board GCAM, the General Commission for Audiovisual Media in Saudi Arabia. Today he will focus on the topics of visual adaption, accent localization and perception of the brand Assassin’s Creed in the MENA region.

November 5, 2019
Music and sound design - article cover

Music and Sound Design in Video Games: A 2-Part Series

With the advent of home consoles in the late 70s, there was a shift in the approach to audio production for games. The increase in storage space and processor capacity allowed developers to incorporate more elaborate musical pieces into their craft. In return, music has become a staple of any immersive gaming experience.
September 20, 2019
lqa-blog-visual-header

Localization QA: Why It Matters for Your Game

Video games are a highly complex storytelling medium. Due to their interactive nature, they need extra care when it comes to creating the best user experience for your players. It’s tricky work—but why?
June 13, 2019

Top Five Games Made in Montréal

Montréal is one of the most prolific cities in the world when it comes to producing video games. that’s why we decided to come up with our list of the 5 best games to come out of The City of Saints!
April 26, 2019
Mocap featured pic

Motion Capture in Games – Hitchhiker Recording Session (Video)

As motion capture technology becomes ever more prevalent in the production of a wide range of entertainment media, it is of no surprise that motion capture in video games is fast becoming an industry standard – and we saw some of the most cutting-edge usage of it this month here at the Altagram studio in Berlin.
February 7, 2019

Top Five Games Made in Berlin

While Germany may be more known for its industrial exports, in recent years the creative industries have been flourishing, and none more so than its video game industry. So, we’ve drawn up a list of 5 of the games made here in Berlin that we like the most!
January 29, 2019

Altagram Welcomes Michael Schmidt in New Position as Company’s COO

Altagram is proud to announce the promotion of Michael K. Schmidt as the new Chief Operating Officer.
January 2, 2019

Culturalization of Video Game Soundtracks: An Interview with Pierre Langer, Managing Director & Founder of Dynamedion

We interviewed the video game composer and expert Pierre Langer, founder and managing director of Dynamedion based in Mainz, Germany. Pierre will tell us more about his internationally renowned company, the video game music business, and the culturalization process of video game soundtracks.
December 19, 2018

Top Ten Things to do in Montreal for Gamers

If you’re on the lookout for what’s up and coming in the world of gaming, it won’t take you too long to find out that Montreal is one of the biggest gaming cities in the world. In fact, there have been over 200 video game companies operating in the city since 2016. A city with so many gaming professionals means a city full of fun stuff for gamers to do.
November 29, 2018

Altagram Receives “Best Employers in Localization” Award

We are happy to announce that we have won an award in the Best Employers in Localization Awards 2018 (BELA) in the category “Best for Employee Well-being”.
November 21, 2018

Games Localization for Arabic Cultures: An interview with Malek Teffaha, Head of Localization and Communication at Ubisoft Middle East – Part II

Last week we started our two-part interview with Malek Teffaha, Head of Localization and Communication at Ubisoft Middle East. He gave us insights into his work at Ubisoft as well as the regulation board GCAM, the General Commission for Audiovisual Media in Saudi Arabia. Today he will focus on the topics of visual adaption, accent localization and perception of the brand Assassin’s Creed in the MENA region.
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