Game Localization Influencer Series: Tobias Frisch

June 20, 2018
 


Today we have an interview with Tobias Frisch, the Executive Producer at Studio Fizbin. With the release of their newest game, Inner World: The Last Wind Monk, Frisch discusses the various languages the game was translated into and the process taken by indie developers to localize their product. Watch the video to see the biggest challenge in localizing a video game and hear some tips from an expert. Like and subscribe to our monthly newsletter for updates!
 
 
 

English